Angry Dink from King’s Quest V after he loses his hairpin. He just wants a friend! Or possibly a tambourine!
This answers the question that nobody asked: What if everyone from King’s Quest V had red hair for some reason? (From left to right: the weeping willow, the gnome, a harpy, the baby rocs, the boxing bear, Cedric, the Venus fly trap in the forbidden forest, Queen Beetrice, and the evil witch in the forest.)
Part 1: Looks like some evil wizard doesn’t share our love of square castles!
Part 2: Cedric the owl becomes obsessed with the Bake House and its hot pixel action!
Aah! Life-giving Part 3! Nectar of the gods!
Part 4 contains this game’s ridiculous Moon Logic Puzzle. Well…one of them anyway (KQV is infamous for these, moreso than even other Sierra games). But this one involves honey!
Part 5: How many offensive stereotypes have YOU helped today? Be sure to describe it in the most ridiculously verbose way possible!
Part 6: Naked ladies! That oughta drive up our traffic! (Note: said ladies may or may not actually be hideous harpies with Lady Godiva hair and men’s voices.) Also, YONDAR’S THE CRYSTAL CAVE! THERE YOU WILL FHAND THE YETHIGVJKFSFLIEI
Part 7: In which Graham finally reaches Mordack’s island and navigates a maze filled with Space Invaders. Terrified Confusion!
Part 8: I hope you liked that maze, because it’s back for an encore! Also, we get to wait in a library for forever! Action-packed!
#WhoIsSam?
Part 9: The final showdown with Mordack results in a lazy deus ex machina for everyone! At least the castle is safe for square castle lovers everywhere. Also, there are like forty artists but only five programmers, which explains a lot.
Part 1: We begin our Quest for Glory playthrough with a Glorious discussion about what class we’re going to play as! GLORIOUS!
Part 2: Our hero Count Fivefingers gets to know the town of Spielburg, where nobody has a consistent accent!
Part 3 has us making out with Amelia Appleberry. That’s all the context you’re gonna get!
Part 4: The fearsome frost giant far in this film finds fifty fruits for feeding and fun. Also, beat poetry.
Part 5: Our hero Count Fivefingers has to endure two goofballs who banter insults between each other and tell terrible jokes. Oh, and in-game he meets Erasmus and Fenrus.
Part 6: Warning: unintelligible hermit ahead!
Part 7: Meeps!
Part 8: The Count finally gets down to the business of thieving. Neither old ladies nor kobolds are safe!
Part 9: We finally get in to see the Baron. And then the limericks start coming, beginning a grand Player and Doodler tradition.
Part 10: Count Fivefingers meets Pizzaface!
Part 11: Spielburg…After Dark! ::seductive winking emoji of a flying manta ray:: Also, our hero apparently drops some LSD before dawn.
Part 12: It’s finally time to infiltrate the brigand fortress! That’s assuming that we can even get over the gate!
Part 13: Count Fivefingers saves the day and makes all those people he robbed earlier happy! Also, he ditches the town with some guy that we never actually met in the course of the playthrough.