Is it the title art for Final Fantasy Mystic Quest? Or the title art for Quest for Glory III? Now it’s both!
Inspired by Tarna and the Simbani village, it’s a little African tribal scene.
Inspired by the giant Heart of the World tree from Quest for Glory III along with Erana’s Peace from Quest for Glory I. Also there’s a Nu from Chrono Trigger because why not?
Another tree inspired by Erana’s Peace from Quest for Glory I and the Heart of the World tree from Quest for Glory III. No nu this time.
Arne Saknoosen from Quest for Glory III just Won’t. Shut. Up!
Count Fivefingers faces his most hideous battle yet: a hall of mirrors with FIVE Valanices! So many “beautiful maidens!”
Part 1: Rakeesh the liontaur goes home to faux-Egypt and Count Fivefingers follows along because…well, he doesn’t have much else to do.
Part 2: Our hero visits Tarna, home of hippies, thieves, and cat-snake-centaur-statue-woman-things.
Part 3: We visit the bazaar, which, despite being placed in fantasy Egypt, is full of 1970’s stereotypes. Also, excited talking dogs!
Part 4: We meet probably the best character in the entire series, who’s slightly wasted and won’t. Shut. Up!
Part 5: We finally get out of Tarna and its environs and visit a local tribal village. Turns out they’re avid Atari players.
Part 6: We visit the Heart of the World, a giant tree possibly filled with LSD. Also: a monkey.
Part 7: The Atari tribe caught a Leopardman! Let’s all go make fun of it! Also featuring apparently the most soft-spoken son of a chief who told you not to turn around.
Part 8: Who wants to partake in a hallucinatory BuzzFeed quiz?
Part 9: Count Fivefingers buys himself a five-zebra-skin wife. Surprisingly, the wife doesn’t immediately put out. Also, Obama tells a story, and our thieving hero finally commits some thieving.
Part 10: We finally bring some peace between the Leopardman tribe and the Atari players. Then everyone dies. We are heroes.
Part 11: In this finale, we’re very nearly defeated by the most sinister of endbosses: buggy cutscenes!