King’s Quest VI, where obsessive stalking conquers all!
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Part 10: We finally get Princess Cassima’s side of the relationship, which is confusing and inconclusive. So, accurate to real life then.
Part 11: We show off the first part of the “short path,” which mostly consists of trying to avoid John Wayne the dog.
Part 12: The short path ends with a genie killing himself, a wedding party consisting of one clown and two dogs, and a Bryan Adams ripoff. Surely we can do better than that. Stay tuned!
Part 13: Alexander gets some swamp booze from an angry stick and then drinks from a bottle marked “Drink Me.” Instead of shrinking, though, he just dies. Life lessons are learned.
Part 14: After the druids see rain put a fire out, they are somehow convinced that Alexander is a powerful wizard. Then he enters a Styx album cover and plays the xylophone.
Part 15:Alexander makes the Lord of the Dead cry by showing him his biopic. Worse yet, it was directed by Uwe Boll.
The answer is love! It’s always love!
Part 16: Alexander infiltrates the castle, avoids the guard dogs, and finds evidence that the evil vizier is, in fact, evil…wait, haven’t we done this before?
Part 17: The evil vizier is defeated again, and Alexander and Cassima are finally married…only this time, Jollo remembered to mail out the invitations, and more than two dogs showed up. The game ends with the same 90’s power ballad though.