Arr! We be pirates with The Puppeteer and the Red Flapper once again in Pirate Land in Mario Party 2!
Note: For some reason none of the game audio was recorded. Therefore, I put some background music in the video, mostly either from official Mario soundtracks or remixes from ocremix.org.
Playlist (video 6):
Part 1: We be pirates, suckers!
Part 2: A dinosaur attempts psychological manipulation, and a puppet who’s not a frog appears! (Also the frog puppet appears.)
Part 3: The Princess and the Fat Buttface: The Musical! Featuring the hit songs “Baby Monkey is Running Away from Bees” and “The Bank Has a Golden Butt.” Look, things happen in this game.
Part 4: The game is a lot closer than last time, but, in the end, who has rolled out enough barrels to defeat Cap’n Bowser?
King’s Quest VII: the game that results from the question, “What if Sierra got a glimpse into the future, saw all of our King’s Quest doodles, and decided to make a game from it? Also, terrible animation and voice acting?” Once again featuring The Sister.
Part 2: Is the Native American pool statue a man or a woman? YOU make the call! Also, Rosella turns into Gadget from Chip ‘n Dale Rescue Rangers.
Part 3: Troll Fetch Quest! That’s a nice golbol.
Part 4: Do we murder a troll or murder ALL the trolls? Also, Rosella turns back into a human after briefly becoming a Looney Tunes character.
Part 5: Rosella evades a villain with the most confusing motives ever. Meanwhile, Valanice resolves the Chapter 1 cliffhanger in, like, five seconds.
Part 6: Masquerade! Hideous faces on parade! Masquerade! Hide your face so the poodle will not find you!
Part 7: Valanice is still putzing around in the off-brand Alice in Wonderland town, but at least the rock man eventually sneezes her back into the desert.
Part 8: In our continuing theme of ripping off Disney movies, Rosella travels to Halloweentown. Also, you have to talk to the gravedigger several times to get the plot to move! GAAAAAAAAAAAMME!
Part 9: It wouldn’t be a King’s Quest game without being at the mercy of the Random Number Gods. “But SOMETIMES when you blow a horn…”
Part 10: We find the ancient artifact that will destroy Ursula, er, Malicia, but it’s missing its mini-USB charging cord. Then Rosella explores the part of the game we previously saw as Valanice. Too bad Valanice is in prison.
Posted on April 1st, we were trying to record during a severe ion storm, when suddenly this occurred. Short pants, beefy arms, airborne babies, and…something’s…different…
The Puppeteer and the Red Flapper join us for the horror that is Horror Land in Mario Party 2!
Note: For some reason none of the game audio was recorded. Therefore, I put some background music in the video, mostly either from official Mario soundtracks or remixes from ocremix.org.
Playlist:
Part 1: We’re playing with random USB controllers so nobody knows what buttons to press!
Part 2: DK gets the first star, only to instantly give it away. Silly monkey, stars are for dinosaurs!
Part 3: The gorilla proves to be a great dancer, the dinosaur proves incapable of flying a plane, the princess gets a genie to fly her around the world, and the fat ugly man balances on an electric barrel of nuclear waste!
Part 4: Ghosts rub their butts in our face as the game enters the home stretch. I still want a plush Wario penguin.
Part 5: Who will be able to defeat Wizard Bowser without being turned into Weirdo the Frog?
Part 1, the level everyone knows. For some reason it’s in Japanese!
Part 2. The Italian duo enters Desert Land, where they encounter voluptuous Boos and slightly stoned Sphinx stories. Also the Doodler drinks our entire bottle of sparkling cider.
Part 3. After defeating the Koopaling with his own early 80’s conservative talk show, we enter World 3 (the water one). Will the Player ever get a Toad House? Or will we get arrested for Super Mario Fraud?
Part 4. Weirdo the Frog (aka the Doodler’s hand puppet) sucks the brain cells out of his head, leaving Luigi high and dry. Also, Wendy O. Koopa kills us, like, five or six times.
Part 5. Our heroes tackle Giant Land, with its takooni, er, tanooki suits and its Hot Foot action! Also, the drinking game has, like, four #12’s.
Part 6. We do the ground portion of Sky Land, including the Goomba’s Shoe level and that castle that nobody ever does.
Part 7. Some fun tips and tricks in the sky lead to the defeat of Roy Orbison.
Part 8, AKA The One That Contains More Than Half Of Mario’s Deaths For The Entire Project So Far.
Part 9. The king at the end of World 6 asks to borrow our clothes. But he does it in Japanese, so no dice!
Part 10. It’s hammer time in the pipe maze of World 7! Hort!
Part 11. Terrible controller issues lead to raging Hammer Suit problems! Bowser also finally kidnaps the princess, or so we assume (we still can’t read Japanese).
Part 12. The game ends with an obscene song about raccoons and a drink count over 200. I weep for the kidneys of anyone who played along.
Doodle Video:
*note: Super Mario Bros. 3 is not actually the third Super Mario Bros. game.